Cape Support
Learn how SkinsRestorer handles capes.
Capes are cosmetic items displayed on player backs in Minecraft. This page explains how SkinsRestorer interacts with capes.
How capes work in Minecraft
Capes are purely cosmetic and don't affect gameplay. They're obtained through:
- Account-related: Migration capes, Vanilla cape (Bedrock-Java linking)
- Events: Minecraft Live, MINECON, social media campaigns
- Staff/Volunteer: Mojang employees, translators, moderators
- Personal: Given to specific individuals (Java Edition only)
- Pan Cape: The only cape automatically given to all players
Capes cannot be custom-made or transferred between accounts. They are tied to specific Mojang/Microsoft accounts.
How SkinsRestorer handles capes
When you use /skin <playerName>, SkinsRestorer fetches the complete skin data from Mojang's API. This data includes:
- The skin texture
- The cape texture (if the player has one equipped)
- Mojang's cryptographic signature
If the player you're copying has a cape, that cape will be included in the skin data and displayed on your character.
Example
/skin DinnerboneIf Dinnerbone has a Mojang employee cape equipped, you'll see both his skin AND his cape on your character.
Limitations
What SkinsRestorer CAN do
- Copy skins from players who have capes (cape included)
- Display the cape that comes with the copied skin data
What SkinsRestorer CANNOT do
- Create custom capes: Capes require Mojang's signature and are tied to specific accounts
- Add capes to URL skins: When you use
/skin url, only the skin texture is generated - no cape - Remove capes from copied skins: If a player's skin data includes a cape, you'll get both
- Generate arbitrary capes: There's no API to create new capes
MineSkin (used for /skin url) only generates skin textures. It does not and cannot generate capes, as capes require Mojang account verification.
Finding players with capes
To get a skin with a cape, you need to know the username of someone who has one equipped.
Some players known to have capes:
- Mojang employees (Mojang cape)
- MINECON attendees (various years)
- Minecraft Live participants
- Content creators with personal capes
The cape displayed depends on what the original player currently has equipped. If they switch capes or unequip it, the cached data in SkinsRestorer will show their old cape until refreshed.
Refreshing cape data
If a player changes their cape, you may need to refresh the cached data:
/skin updateOr clear and re-apply:
/skin clear
/skin <playerName>Technical details
Cape data is part of Mojang's signed skin property. The texture data (Base64 encoded) contains URLs for both skin and cape:
{
"textures": {
"SKIN": {
"url": "http://textures.minecraft.net/texture/..."
},
"CAPE": {
"url": "http://textures.minecraft.net/texture/..."
}
}
}The cape URL is only present if the player has a cape equipped. This entire payload is cryptographically signed by Mojang, which is why custom capes cannot be created.
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