Use skins with capes
Copy an equipped cape or select a supported cape during upload.
SkinsRestorer 15.12.6All platformsReviewed
A cape can be part of the same signed profile property as the skin. A client that receives this property can display both textures.
Copy a player's equipped cape
- Find a Minecraft account with the cape equipped.
- Run
/skin set <playerName>with that account name. - Ask another player to check the skin and cape.
The copied property contains the skin and the equipped cape together. If the source account changes its cape, run /skin update to request fresh account data.
Add a supported cape to an uploaded skin
The website's Upload and Generator pages show cape choices supported by their generation route.
- Upload your skin PNG.
- Choose Axolotl for its supported capes, or Official with a key that grants cape access.
- Choose a cape from the available list.
- Generate the command.
- Apply the command on the server.
The list and service grants can change. If a cape is unavailable, inspect the available list and your API key grants. Do not assume every MineSkin key can generate every cape.
Limits
- This changes the profile shown on a server. It does not grant a cape to your Microsoft account.
- Arbitrary cape PNG uploads are not supported by these pages.
- Editing signed texture data invalidates its signature.
- Client cape mods can override the server-provided cape.
A selected cape in Axolotl mode uses the website's cape-aware proxy route. Official mode uses MineSkin with your key.
Read skin properties and signatures for the technical model, or upload a PNG to try it.
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